So here we are at the end of another year. What I did I went into 2015 wanting to learn Unity. It’s something that I had put off for far ...
Game discovery is a problem. It’s at the heart of why the “Indiepocalypse” was a real event. Despite all the seemingly easy access to large numbers of players, the reality ...
There has been more than a few articles recently here , here , here and here about the “Indiepocalpyse”, regarding the state of affairs for indie devs and the debate as to whether ...
http://mochiland.com/articles/mochi-media-winding-down-services-end-date-of-3-31-2014 Just heard the news that Mochi Media are closing. Sad Sad news. A quick story. It was September 2008. In that year my marriage ended and I had spent ...
Here’s my response to How clones, fear, sanitisation and free-to-play soured Apple’s iOS gaming revolution First it’s good to see a post which accurately reflects the issues affecting the iOS App ...
Yesterday this news dropped. http://blogs.unity3d.com/2013/04/23/sunsetting-flash/ I’m not a Unity user just yet (I’ve downloaded it and had a play around but that’s it) but this news has been used by ...
It always amuses me that people have an issue with F2P, IAP’s etc. We all like the idea of paying once, we all don’t like to be bothered to have ...
I think 2013 will be a defining year for the gaming business. Unfortunately I don’t have a crystal ball, but this is how I think things might play out in ...