The day is here that I can finally reveal what I’m working on, and that’s Wizardier! Here’s a link to a devlog I’ve started on TigSource.com, or if you prefer ...
It’s been an interesting last year (interesting in this case doesn’t necessarily mean good), and I got to the end of 2014 at a bit of a loss as to ...
So I woke up on Saturday morning, a day which was meant to be me upgrading some game code from an old version of Phaser.io to the latest version, and ...